Private Goes Public
2002 - LAHub Civic Plaza Competition. Design competition for a civic square and public park in downtown Los Angeles
The square is conceived as a sort of neutral and open space. Elements punctuate the space as totems would do. The resulting public space is ritual in a sense and gives rise to a new interactive urban choreography. It's not going to be a sacred place intended in a traditional sense, in all its immortality; rather it's going to transmit fleeting and transient sensations to people going through it, turning them from passive observers into active participants.
The final aim is a democratization of people's appropriation of the public realm. In opposition to the society of the spectacle typified by Hollywood Boulevard, home of the stars, this will be a place for 'anonymous' celebrities. Common passers-by will get their second of celebrity as they walk across the plaza platform.
The final aim is a democratization of people's appropriation of the public realm. In opposition to the society of the spectacle typified by Hollywood Boulevard, home of the stars, this will be a place for 'anonymous' celebrities. Common passers-by will get their second of celebrity as they walk across the plaza platform.
One of the cameras located above the elevated walkways stops its gaze onto one of the passers-by who by chance walks by the totem and follows him for a few minutes. As soon as the person steps onto a spot close to the box (totem), in fact, an optical signal is sent to a camera that will catch a glimpse from his eyes, an expression from his face, a movement from his body and restitute it during the night, in the form of a projection onto the pavement of the plaza.
In response to the growing importance of 'the virtual' as opposed to 'the real', the totems in the plaza will express this dichotomy by putting people in front of both facts: physical materials -that are permanent by nature- and projected (real and fictional) images that are transient by definition.
In response to the growing importance of 'the virtual' as opposed to 'the real', the totems in the plaza will express this dichotomy by putting people in front of both facts: physical materials -that are permanent by nature- and projected (real and fictional) images that are transient by definition.
Colored glass and projectors alternatively display fictional or real
imagery onto the pavement of the square. During the day they are real
projections of natural light filtered by colored glass panels (as do
stained-glass windows of an old gothic church); as the sun begins to
set, projectors take over and cast pre-recorded videos onto the
pavement.
The walkways as well as people's images projected onto the pavement of the square make common people the true protagonists inside the square. A sort of democratic visibility is thus offered to everyone.
Passers-by become the object of the cam gaze.
The walkways as well as people's images projected onto the pavement of the square make common people the true protagonists inside the square. A sort of democratic visibility is thus offered to everyone.
Passers-by become the object of the cam gaze.
PROJECT CREDITS
project architects
Paola Giaconia, Grégory Taousson
project designers
Giorgi Bocolishvili, Yvan Gnidzaz
video
Paola Giaconia, Grégory Taousson with Giorgi Bocolishvili
schedule
design: 2002
video: 2002
project architects
Paola Giaconia, Grégory Taousson
project designers
Giorgi Bocolishvili, Yvan Gnidzaz
video
Paola Giaconia, Grégory Taousson with Giorgi Bocolishvili
schedule
design: 2002
video: 2002

